Sheridan Doose
14 Hoover Drive
Thornhill, ON L3T 5M7

Mobile: 647-281-0966
Home: 905-707-0791

High poly character modeling, low poly retopology, hand painted textures, traditional sculpture, understanding of anatomy.

Primary Tools: ZBrush 4, TopoGun 2, 3D Studio Max 2011, Photoshop CS5.
Other Tools: XNormal, Crazy Bump, Unreal Engine(UDK), Vicon 2.5

Related Experience:
February - March 2011
“Amaris” Game Mod Project : Character Artist
- Conceptualized and designed characters to match art direction.
- Accurately translated turnarounds and concept art into 3D.
- Optimized topology and texture maps on low poly models for use within the UDK.

Work Experience:
2009 - Present
Sculptor: Commission Based
- Design visual concepts based on clients described requirements.
- Design orthographic size charts of the character.
- Build custom armatures with keys for ease of molding and
- Accurately translate a pre-existing 2D style into 3D form.
2006 - 2008: Intermittent
Junior Designer/ Mock-Up Artist: FunCare | Centura Brands
- Designed packaging to match the style of the product line and style guides.
- Developed concepts for new products to fit in with the existing product line.
- Built mock-ups and pre-production prototypes.

September 2010 – April 2011
Seneca College of Applied Arts and Technology, Ontario, Canada.
Game Arts and Animation
September 2008 - April 2010
Seneca College of Applied Arts and Technology, Ontario, Canada.
Animation Arts